Professional Summary

Senior Software Engineer with 13+ years of experience spanning real-time multiplayer development, interactive VR experiences, and full-stack web applications. Specialized in Unreal Engine networking, gameplay programming, and shipping multiplayer experiences built to scale to hundreds of concurrent users. Proven ability to deliver across the full technology stack, from C++ gameplay systems and Blueprint scripting to backend APIs and cloud deployment on AWS.

Experience

Senior Software Engineer

IQVentures

Oct 2024 – Feb 2026
  • Maintained a call analytics platform that processed tens of thousands of customer service calls daily, enabling automated quality scoring from audio recordings and transcriptions.
  • Developed search and filtering features using Elasticsearch, improving the speed and accuracy of call review workflows for supervisor teams.
  • Extended a PHP-based web application with new grading tools and reporting dashboards, directly supporting client quality assurance operations.

Senior Software Engineer

Sequin AR

Jul 2022 – Oct 2024
  • Architected and implemented Unreal Engine networking systems for the Edoverse, a multiplayer metaverse platform supporting hundreds of concurrent users across shared virtual environments.
  • Designed and developed gameplay systems for three multiplayer minigames within the Edoverse, and produced one game end-to-end including concept, design, and implementation.
  • Built and maintained a pixel streaming web platform using Vue.js, Express.js, and PostgreSQL, enabling browser-based access to Unreal Engine experiences.
  • Managed CI/CD pipelines and deployed multiplayer infrastructure on AWS EC2 and GameLift, ensuring reliable performance under concurrent user load.

Senior Software Developer

FreshByte Software

Apr 2018 – Apr 2022
  • Developed and maintained a cross-platform mobile application for Android and iOS using Ionic and Cordova, serving as the primary client-facing product.
  • Designed and built a scalable REST API using .NET Web API with an MSSQL backend, optimizing data flow between mobile clients and server infrastructure.
  • Owned frontend and backend development across the full application stack, delivering consistent user experiences across devices and platforms.

Senior Developer

GSW (Syneos Health)

Dec 2015 – Jan 2018
  • Built interactive VR experiences using Unreal Engine for client expo booths and prototype demonstrations, translating creative concepts into polished real-time applications.
  • Developed responsive web applications using JavaScript frameworks and HTML/CSS for pharmaceutical industry clients.
  • Implemented iOS applications using Objective-C and collaborated with cross-functional teams on interactive digital campaigns.

iOS Developer

Duet: Partners In Health & Aging

Nov 2012 – Dec 2015
  • Shipped over 30 iOS applications for the healthcare industry using Objective-C, working in a fast-paced environment with strict compliance and quality requirements.
  • Delivered reliable, user-friendly apps that supported patient engagement and care coordination, adhering to medical industry standards.

Technical Skills

Game & Real-Time

Unreal Engine (C++, Blueprint, Networking) Multiplayer Architecture Pixel Streaming VR Development Gameplay Programming

Web & Backend

Vue.js Express.js JavaScript PHP .NET Web API HTML/CSS PostgreSQL MSSQL Elasticsearch

Mobile

iOS (Objective-C) Ionic Cordova Android

Infrastructure & Tools

AWS (EC2, GameLift) CI/CD Pipelines Git